To satisfy this constant need, a bewildering variety of classes of warship were developed to fulfil an equally bewildering variety of roles. Military vessels were needed, not only to replace losses, but meet the ever expanding demands of the expeditionary fleets, the Armada Imperialis and, on a lesser scale, the Rogue Traders and local navies. – The mighty Alldestroyer, beautiful Paris, and elegant Hellcarrier will become available if you win on a Tier VI-X battleship or aircraft carrier correspondingly.The conduct of the Great Crusade required vessels by the thousands, vessels that could not only carry armies and bring apocalyptic destruction to bear, but that could also endure the perilous transit of Warpspace and endure the titanic forces and hardships of the Empyrean and the deep void both. – For victory on a Tier VI-X destroyer, you’ll receive Blue Aster and FlyFire. – If you win a battle on a Tier VI-X cruiser, four ships will arrive in your account-Galaxy, Aurora, Norma, and Zaya. Spaceships and their commanders are credited to players’ accounts after completing a simple mission. Please remember that all experience earned by a Commander with 19 skill points is instantly transferred to elite experience that can be used for retraining, changing specialisation, or resetting the skills of any other Commanders! Skills can be reset using Doubloons or the Elite Experience of the Commanders. Each Commander will come with 19 skill points and may be assigned to any special ships without retraining. They were all born to participate in Space Battles, and this is their destiny. ![]() Your space fleet will be helmed by 9 unique Commanders.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |